DirectX+HLSL/Graphics/Compute All-in-One

DirectX+HLSL/Graphics/Compute All-in-One

Computer Graphics Game Development Programming Software Development GPU Computing
June 25, 2025 9798289659729
4.6 (966 reviews)

DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to DirectX, DirectX 12, HLSL that has been praised by professionals and beginners alike.

Keywords:
DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

About This Book

DirectX+HLSL/Graphics/Compute All-in-One offers a comprehensive exploration of DirectX, DirectX 12, HLSL. This essential guide provides both theoretical foundations and practical applications, making it valuable for professionals and students alike.

Key Features:
  • In-depth coverage of DirectX and DirectX 12
  • Practical examples and case studies from real-world applications
  • Step-by-step guidance for implementing DirectX techniques
  • Comprehensive reference material for Computer Graphics professionals
  • Latest developments in Game Development methodology
Who Should Read This Book:

This book is ideal for:

  • Computer Graphics professionals looking to enhance their skills
  • Students studying Computer Graphics or related fields
  • Researchers interested in DirectX 12
  • Anyone passionate about DirectX or DirectX 12

Customer Reviews

Natalie Kim
Natalie Kim
Linguist
5.6

In this comprehensive examination of DirectX+HLSL/Graphics/Compute All-in-One, the author demonstrates a remarkable grasp of DirectX. The theoretical framework presented in chapters 3-5 particularly stands out as groundbreaking in the field of Computer Graphics. While some may find the technical depth challenging, the payoff for persistent readers is substantial.

Reviewed on October 14, 2025
Evan Scott PhD
Evan Scott PhD
Genomics Researcher
5.2

A beautifully written exploration of DirectX, DirectX+HLSL/Graphics/Compute All-in-One kept me engaged from start to finish.

Reviewed on October 24, 2025
Brandon Lewis
Brandon Lewis
Software Architect
4.5

A beautifully written exploration of DirectX, DirectX+HLSL/Graphics/Compute All-in-One kept me engaged from start to finish.

Reviewed on November 22, 2025
Marcus Hayes PhD
Marcus Hayes PhD
Quantum Computing Researcher
4.9

This book came into my life at just the right time. I've been struggling with DirectX 12 in my work, and the practical advice in DirectX+HLSL/Graphics/Compute All-in-One has been transformative.

Reviewed on September 20, 2025
Dr. Emily Carter
Dr. Emily Carter
Neuroscientist
4.4

The author of DirectX+HLSL/Graphics/Compute All-in-One clearly knows their stuff when it comes to DirectX, but the organization of material could be improved.

Reviewed on September 30, 2025
Ethan Blake
Ethan Blake
Space Policy Analyst
4.3

While DirectX+HLSL/Graphics/Compute All-in-One makes valuable contributions to the field of Computer Graphics, it occasionally oversimplifies complex issues around DirectX 12.

Reviewed on November 16, 2025
Daniel Stone PhD
Daniel Stone PhD
Cultural Historian
5.9

From a methodological perspective, DirectX+HLSL/Graphics/Compute All-in-One offers innovative approaches to DirectX 12. The interdisciplinary nature of the research, bridging Computer Graphics and Game Development, results in novel insights.

Reviewed on September 23, 2025
Benjamin Reed
Benjamin Reed
Cognitive Scientist
5.2

DirectX+HLSL/Graphics/Compute All-in-One presents a well-researched analysis of DirectX, offering new perspectives grounded in the latest academic findings.

Reviewed on October 25, 2025
Sophia Reynolds PhD
Sophia Reynolds PhD
Government Policy Consultant
4.7

Straight to the point, DirectX+HLSL/Graphics/Compute All-in-One makes understanding Computer Graphics effortless and engaging.

Reviewed on October 19, 2025
Olivia Turner
Olivia Turner
Ethical AI Researcher
5.6

A must-read for anyone in Computer Graphics, this book meticulously explores DirectX 12, providing both historical context and modern applications.

Reviewed on November 3, 2025
Elena Bryant PhD
Elena Bryant PhD
Legal Consultant
4.6

Concise yet impactful, this book provides valuable perspectives on DirectX 12 for both beginners and experienced readers.

Reviewed on October 9, 2025
Emma Sullivan
Emma Sullivan
Art Historian
5.2

The book introduces compelling arguments about Computer Graphics, but lacks some nuance when discussing DirectX.

Reviewed on November 11, 2025

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Book Details

Title: DirectX+HLSL/Graphics/Compute All-in-One
ISBN: 9798289659729
Publication Date: June 25, 2025
Categories: Computer Graphics, Game Development, Programming, Software Development, GPU Computing
About the Author
Author

Expert in Computer Graphics with over 15 years of experience. Published researcher and industry consultant.

Publisher Information

Further information available at https://xbdev.net/directx3dx/directxallinone/ (content).

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